GamingWorks Netherlands

June 16, 2018

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Those attending this workshop included in the content of the 2nd day of the 8th Conference of Pink Elephant, had the opportunity of sharing with this expert and designer of simulations a workshop where put into practice rather than their knowledge of you, your ability to solve problems and communicate with other areas of the business. Grab @ Pizza is a workshop and simulation of a company dedicated to the sale of pizzas, Dynamics consisted of dividing the room into four departments each focused on a different function, the posts that were included were: management of changes, IT operations, Service Manager, business, IT Finance, IT management. Each Department had to face various problems packages and consult with other departments possible solutions to not affect each other, as a special challenge, teams had to plan the sale of Pizzas for a great event as it is, the Super bowl that was to come. In the simulation was appointed a Chief responsible for apartment, him which had to attend meetings with other heads to agree on issues, solve problems and keep track of the activities of each team (Department), to thus be able to communicate them to their own. A primary part of the simulation was carried out by Jan Schilt function, because he was in charge of providing teams the money requested him, making the Bank function, since the money is an important factor for the development of activities, teams had to make financially good and feasible proposals for the achievement of its objectives. Each of these activities be worked against time, usually 15 to 30 minutes each problem, had a one-year timetable for attaining objectives. As to the progress of the workshop several points were discovered as: the incidents detract from money to training. Between greater the number of persons in a company greater production training and Administration has more weight in the course of a business.

If you have a problem it is important to decide which is the best decision, not as a person, but for the company. Not work on incidents, must improvise our performance (dont work in incidents, improve your performance) a team equals a company communication within an organization is important. See the plan in a more general way to begin the project, analyzing the processes from the outset give time to people preparing, understanding and explore the problem. Understand business, vision, and objectives know what is what is expected to obtain Jan Schilt MSc HRD director of GamingWorks Netherlands and creator of this and other 300 business simulations, I provide elements to measure the alignment of it and that are important in our work: u communication u measurement of competition and the u value Government Fellowship u u reach u skills as mentioned that Service Mangment is responsible for the work teamtogether they have to plan and solve problems. At the end of the workshop saw the super bowl, not as a threat. Swarmed by offers, Phil Vasan is currently assessing future choices. But as an opportunity, before concluding the workshop is I provide the opportunity to make changes, and explain the reasons for such changes, making clear that information technologies are not a complicated game.